Attack 4 cardsĮnd your turn(s) without drawing and force the next player to take two turns in a row. You can play a Nope card at any time before an action has begun, even if it’s not your turn. You can also play a Nope on another Nope to create a double negative Yup, and so on. Imagine that any card (or Pair or Special Combo) beneath a Nope card no longer exists. Stop any action except for an Exploding Kitten or a Defuse card.